This town's claim to fame is that its citizens are fearful of a mythical monster that steals away people and Pokemon during the night, so all the NPCs that walk about during the day retreat to their homes during the nighttime. Not much going on here aside from a few trainer battles and TM53 Energy Ball to grab. White only: Metapod(normal/doubles grass), Butterfree(rarely in shaking patches) Shaking patches: Audino (common), Emolga, Sunflora, Vespiquen, Unfezantīlack only: Kakuna(normal/doubles grass), Beedrill(rarely in shaking patches) Normal/doubles grass: Combee, Sunkern, Tranquill, Cherrim, Rapidash, Dunsparce, Heracross, Pinsir Make sure you explore under the bridge (Surf required) and use the Dowsing MCHN to pick up the Leftovers in the trash can. Normal grass: Rufflet(White only), Vullaby (Black only), Bibarel, Golduck, Seviper, Zangooseĭoubles grass: Braviary(White only), Mandibuzz (Black only), Bibarel, Golduck, Seviper, Zangooseįishing patches: Carvanha, Basculin, Sharpedo If you have a Pokemon with Surf and Waterfall in your party you can do a bit of extra exploring here, including picking up TM50 Overheat. When you're ready to keep exploring, head back to Opelucid City but this time go east to Route 11. Surfing patches: Buizel, Basculin, Floatzelįishing patches: Goldeen, Basculin, Seaking
Shaking patches: Audino (common), Emolga, Gliscorĭoubles grass: Braviary(White only), Mandibuzz(Black only), Golduck, Gligar, Amoonguss, Seviper, Zangoose, Karrablast, Bisharp Normal grass: Rufflet(White only), Vullaby (Black only), Golduck, Gligar Amoonguss, Seviper, Zangoose, Karrablast, Pawniard Wild Pokemon (~levels 47-50 normal grass, 57-60 doubles grass): You'll need a Pokemon that knows Flash to brighten up the cave as you explore. Not only will you see a few Pokemon from other regions here, but it's a great place to train to level up your Pokemon quickly. If you head west back to Route 9 briefly, you can now access Challenger's Cave by heading south through the grass.